Monday, 30 December 2013

Top 7 Games of 2013 - Tom Parkin

7. Far Cry 3: Blood Dragon


Firstly, Far Cry 3's expansion makes its way into my list due to its beautiful Tron-like charm which creates a fantastic homage to the 1980s. If Michael Biehn's voice acting isn't a good enough selling point, the sheer amount of cheesy sci-fi film references make this title irresistible for a film fanatic – the handshake from Predator and the Brad Fiedel-esque soundtrack being some obvious examples (I could honestly go on). The gameplay differs little from Far Cry 3 itself, despite being slightly more action packed and over the top, oh yeah, you can fight dragons capable of, well... firing laser beams from their fucking eyes! The narrative is filled with blatant cliches, addressing itself as one of Blood Dragon's strong points, and reinforces the thought that it actually made me laugh – the opening tutorial chapter proves this since it acts as a pastiche towards modern tutorials in general. Overall Blood Dragon presents itself as a ball of cheese mighty enough to clog the largest of arteries, despite clocking at 4 hours, this expansion is a no brainer for any cult collector.

6. Metal Gear Rising: Revengeance


I love a good hack 'n' slash, I love Metal Gear Solid, combine the two and you get this succulent slice of pie. Although an unnecessary tangent in the Metal Gear series it provides us with a new, more action based orientation as cyborg ninja Raiden (a.k.a. Lightning Bolt, a.k.a Jack The Ripper) sticks it to the man with his high-frequency blade. Metal Gear Rising deserves a spot on my list as it is solely all-around fun; it's quite obvious this entry can't be taken as seriously as previous games in the series – but Metal Gear Rising: Revengeance is self aware, its slow motion blade mode mechanic, plus the J-pop soundtrack grants this title an explicit anime feel. Also the thought of slicing the hell out of a Metal Gear Ray within the first 20 minutes of gameplay redeems Raiden in my top ten coolest MGS characters; as well as which, on another positive note, Metal Gear Rising doesn't spoil too much of the franchise for newcomers.

5. Papers, Please


It isn't very often when an indie game such as Papers, Please is thrown out there, I can only describe it as... different. The premise depicts the player as an immigration officer in a fictional country within a dystopian society. This immigration officer essentially has the choice whether to let immigrants enter the country or not; but to determine a choice, the player would need to check specific details on the travel papers provided by these immigrants. This game is highly addictive, as the main task isn't just to act on harsh judgement, but to provide money for your starving family – who can actually fall ill and die, and currency is scarce – it's grim, I know - especially when your shift is cut short due to a terrorist bombing. Accompanying such a cruel tone, Papers, Please has some rather subtle dark humour; for example, a specific male individual visited the checkpoint numerous amount of times, in attempt to trick me into believing his home made travel papers were legitimate, that's right, Jorji Costava, I'm talking about you. The whole package may not appear to be much, but give it a try, Papers, Please will make you feel like an absolute arsehole – in a good way.

4. Metro: Last Light


My, this is a treat. Being the post-apocalyptic fanatic that I am, Metro: Last Light acts as the crème de la crème for such an experience. Taking after its predecessor, Metro 2033 (based on the novel by Dmitry Glukhovsky), this game sets the player into the shoes of genocidal protagonist Artyom, who must finish the dirty work that he started (see Metro 2033) by eliminating the last 'Dark One' in existance (a Dark One is basically the arguable 'next step' in the evolution of man - all caused by radiation, of course). To achieve this nonetheless, Artyom will be plunged into the darkness of the abandoned metro tunnels, encountering Nazis and communist Red Line Troops, not forgetting the hordes of mutants and deadly plagues in his path. Last Light is a ghastly, yet beautiful look into the shadows of society – premised on the idea of Russian civilians taking shelter in the metro tunnels from the fires of nuclear war; it really emulates a feeling of desperation, on top of the sparse supplies and the lack of breathable air on the surface – there is still war, the threat of biological warfare is evident, even bullets act as currency – there is no escape from a bleak world as such. On a side note this title improved greatly from its predecessor; from its tightened stealth and shooting mechanics to a more fluid narrative pace, Last Light remains faithful to its survival horror origins.

3. Bioshock: Infinite


I'm a great fan of the first Bioshock game, after hearing of a sequel (besides Bioshock 2 – which was just okay) I was curious as to what direction the series would go. Infinite subverts the creepy shades of dark blue from a dystopian Rapture into a rich, heavenly gold-like tone for more of a utopia - Columbia. Following this, we are presented with a mind-blowing story centred around two characters designed far better than those from previous games. After completing this beauty I immediately fell in love; whether I mean Elizabeth or the game itself, I'll let you decide. Bioshock Infinite ditches its horrific routes of a failed underwater society in order to present us with a flourishing, floating city filled with bigoted views of white supremacy, racial segregation is immediately introduced as a problem as protagonist Booker must choose whether to perform a racist act or resist it. This brings me to my next point, the first segment of the game did a great job of sucking the player in, my entry into Columbia felt extremely divine with assistance of the beautiful soundtrack. From here on we are taken on a sky-rail-roller-coaster of a ride leaving us powerless to resist as Infinite explores the theory of the “multiverse”. Sure, my writing is a seemingly unstructured jumble, but it just so emphasises how weakened at the knees I feel after even touching this.

2. Grand Theft Auto V


I wasn't all with the hype for release of this originally, however I caved in and purchased it soon after seeing reviews as it appeared to be that impressive. Best described as an immersive experience and a satire on how we perceive our society, I could absorb myself into this entry of the series for hours without progressing through the main story. With a map appearing to be larger than any other Grand Theft Auto game (being of the sandbox genre I found there were little bugs whilst it maintained something visually spectacular), there was always plenty to do; whether to proceed with the usual 'kill prostitute and get money back' scheme, enter a triathlon or simply get high, GTA V is a significant step up from the likes of San Andreas (which was formerly the most successful game of the series). On top of this we're introduced to three loveable protagonists with intertwining story arcs - involving (at some point or other) adrenaline-pumping heists on banks, jewellery stores and even government agency headquarters which was all fun to play. There's probably a lot that I haven't mentioned, but after spending over thirty hours in this realist fantasy I've easily justified why Grand Theft Auto V earns the number two spot.

1. The Last of Us


2013 has been generous for its release of post-apocalyptic games, as three of my entries fall under this category. In my own opinion, The Last of Us defecates on pretty much anything set after a nuclear war or zombie epidemic from a great height; this is the most realistic and gritty post-apocalyptic video game I've ever played, believe me, my biased opinion isn't too far from the truth. You're thrown into the shoes of Joel, whose sole duty is to protect fourteen year old Ellie from the hazards of such a harsh reality after two decades of a viral epidemic. Ellie is believed to be a potential cure for Cordyceps. What I find interesting is that the fungal condition is actually legitimate, well, at least for ants – it acts as a 'what if?' theory, characterising a world which could be if Cordyceps can affect a human being. Anyhow the gameplay itself isn't centred around that of a typical zombie/infection game, but it also concentrates on the non-infected. I'm relieved that Naughty Dog didn't ruin the Cordyceps-ridden infected by bringing too many “special infected” classes into the equation; in other words they didn't knock off the Left 4 Dead franchise, and retained the game's realism by establishing these special infected as different stages of the evolving fungal virus. Furthermore this Playstation exclusive masterpiece grants a true sensation of struggling for survival on top of a story designed to both break and soothe the human heart. Experiencing a middle-aged former-father learning to love again after losing his daughter 20 years prior is a great excuse to leak some man-tears. After completing my first playthrough on the 'hard' difficulty I decided to proceed to the 'survival' mode - which I heavily recommend for true immersion; as the game is disabled of its “hearing mode”, rations and ammo in addition are scarce and the whole survival horror vibe is enhanced. This so forth goes to prove that The Last of Us is probably one of my favourite games of all time, if not - THE.



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